Uncharted 4 sortira le 18 mars 2016

C’est soudain, mais ça fait du bien : la délivrance se précise pour les aficionados de Naughty Dog et des aventures de Nathan Drake, qui vivront Uncharted 4 : A Thief’s End dès le 18 mars de l’année prochaine. Une date de sortie plus proche de nous que ce que la fenêtre du “printemps 2016″ précédemment annoncée pouvait laisser croire. Compte tenu de l’importance de cette exclusivité pour la PS4, Sony n’est évidemment pas venu les mains vides et révèle deux éditions limitées, mais aussi le développement d’une extension pour la campagne solo.L’édition spéciale (79,99 dollars) sera composée du jeu au format Blu-ray, d’un boîtier en métal par Alexander Iaccarino, d’un livre d’illustrations Dark Horse de 48 pages, de quelques…
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Flying in Draenor, Mercenary Mode Coming Soon to World of Warcraft

World of Warcraft: Warlords of Draenor’s patch 6.2.2, which will bring with it the new Mercenary mode and flight in Draenor, will be available tomorrow, Sept. 1, Blizzard announced today.

The new Mercenary mode is a method Blizzard is implementing in order to alleviate high queue times in PvP experienced by players playing in Battlegroups (a collection of servers in World of Warcraft that compete in PvP together) in which their faction is underrepresented. Players who use the Mercenary mode will see their character don a mask that is meant to represent a race on the opposing faction, akin to the masks available during the game’s celebration of Halloween called Hallow’s End, and allow them to play matchmade PvP matches for the opposing faction.

Additionally, patch 6.2.2 unlocks the ability for players to fly in Draenor, the new continent that was introduced in the Warlords of Draenor expansion pack. Players will need to complete the Draenor Pathfinder achievement, which was introduced in patch 6.2, in order to be able to fly in Draenor. The achievement also rewards players with a new mount, a rylak, the Soarking Skyterror.

Flying in Draenor is something fans have been asking for in Warlords of Draenor since its release last November. Opponents of flying in Draenor believe that not having the ability to fly, at least in Draenor, creates a sense of wonder in exploring an area that would otherwise be lost on players that simply flew directly from point to point without interacting with the actual world below them. The requirements for the Draenor Pathfinder achievement require a bit of work, so hopefully making the barrier of entry to flying in Draenor more than a walk in the park will appease both camps in the To Fly or Not to Fly in Draenor debate.

On World of Warcraft’s horizon is the newly announced expansion pack Legion, as well as BlizzCon in November, where fans hope more details on Legion will be unveiled. World of Warcraft: Legion does not have a release date, but the first beta is expected sometime this year.


Gameranx

Top 10 Most Moddable Video Games

One of the main advantages to PC gaming is the vast array of community-created mods available that give your favorite games added features, longevity, or, short of those, absurdity. Here are 10 of the most moddable games out there now.

Fallout 3/Fallout: New Vegas

Both of the last-gen Fallout games have tons of mods available individually that cover just about everything imaginable, from brand new weapons to shinier graphics. But perhaps the most ambitious is A Tale of Two Wastelands, which actually stitches the two games into a single experience, letting you ride a train from the Capital Wasteland to the Vegas countryside.

Crusader Kings II

Paradox Interactive’s epic grand strategy Crusader Kings II has been constantly updated and tweaked by the developer since its release in 2012. But modders have made perhaps the most dramatic changes to the game, creating total overhauls that shift the action to J.R.R. Tolkien’s Middle Earth and George R.R. Martin’s Westeros.

Starcraft 2

With the first Starcraft 2 expansion, Heart of the Swarm, Blizzard debuted the Starcraft 2 Arcade, which is a virtual clearinghouse for game mods. These range from small unit stat tweaks to completely different game modes, many of which aren’t RTS at all – one mod lets you play a Blizzardy-themed version of Rocket League. Best part? The Starcraft 2 Arcade is totally free to play, and now includes all assets from Warcraft III as well.

 

Doom

The original Doom came out more than 20 years ago, but modders continue to tinker with and improve the hoary old 2.5D shooter. In fact, Brutal Doom, which takes everything about Doom and dials it up to 11, just released a new version this year.

Grand Theft Auto IV

The fourth GTA title was a bit controversial out of the box, but that never stopped modders from having a good time with it. There are mods to add cars and super powers to Nico’s Liberty City, but the most stunning is probably Hayssam Keilany’s iCEnhancer, which makes GTA IV look at least as good as vanilla GTA V.

 

Mount & Blade: Warband

Mount & Blade: Warband has a ton of huge mods. There are mods that provide sorely-needed graphics upgrades (let’s be honest, it was never a pretty game), but others that add new factions, revamped UI, new world maps, and even entirely new campaigns with all-new assets.

 

Arma 2

This is a game whose mods wound up being more popular than the original title: Arma 2 was, of course, the beginning of Day Z, which really kickstarted the incredibly popular survival sandbox genre. But did you know that you can also fly around in a Eurofighter Typhoon with a My Little Pony paintjob?

 

Minecraft

It’s not enough that Minecraft lets players build just about anything they can imagine. Modders have decided to do more with it. Obviously there are the simple texture overhauls, but now there are huge multiplayer quests and even a mod that adds collectable Pokémon monsters.

 

Kerbal Space Program

What makes Kerbal Space Program so rewarding is how you get to bolt together tons of parts to make a rocket ship that may or may not make it to the Mun or other planets. So obviously, more parts is more fun, right? Well, KSP’s modding community has created thousands of additional components for the game. But that’s not all – Kerbal Space Program might be the first game to feature mods made in collaboration with a government agency. NASA announced a while back that they’d be working together with the game’s creators to add extra realism.

 

 

 

 

 

 

 

 


Gameranx

Test : Devil’s Third

Confondant de nullité en solo, Devil’s Third enfile les défauts comme des perles et n’offrira de satisfaction qu’aux joueurs en mal de gros nanars vidéoludiques. Vilain, idiot, peu gratifiant et à la ramasse techniquement, le premier titre de Valhalla Studios ne donne même pas envie de s’adonner à l’exercice du scoring à cause de sa construction poussive et redondante. Seule la parte multijoueur, bien plus développée mais pas encore tout à fait au point sur certains aspects (le matchmaking, notamment) présente un semblant d’intérêt et laisse une lueur d’espoir si ses problèmes d’équilibrage sont réglés. A ce tarif, autant attendre la version PC en free-to-play, en espérant que Nintendo finisse par la proposer aussi sur l’eShop pour rattraper le coup.
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X-COM en route pour la PS Vita?

Disponible sur un grand nombre de plateforme, XCOM : Enemy Unknown pourrait également arriver sur PS Vita, suite à l’ajout d’une version Plus sur le site de l’ESRB.Vous connaissez la routine : pour le moment, l’information n’est pas officielle tant qu’elle n’a pas été confirmée. La description rappelle le principe inchangé du jeu, porté notamment sur iPad ainsi que son extension Enemy Within. Une sortie (très) tardive se profilerait donc, mais mieux vaut tard que jamais.
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Star Wars Battlefront Shares No Systems With Battlefield – DICE

DICE insists that Star Wars Battlefront does not share any systems with their Battlefield games.

DICE’s general manager Patrick Bach shared this statement in a recent interview:

I don’t think we have a single system in the game that is the same as in Battlefield. They are as far apart as any shooter would be to any other shooter. I think people will be surprised that it’s even a DICE game in some cases, but I think that the quality of the game and the quality of the audio, the visuals, the emotion it evokes will hopefully feel very DICE.

This is an interesting tract to take for DICE, who have brought up in previous interviews some of the ideas and tropes they invented or refined in the Battlefield games and brought over to Star Wars Battlefront. DICE has said before that they don’t want fans to see Star Wars Battlefront as a Battlefield reskin.

Of course, DICE has another series to take inspiration from, and that is the first two Battlefront games. Some fans probably don’t even care if DICE did a straight Battlefield reskin, but this statement may be meant to satisfy fans of the original series.

Has what you’ve seen of Star Wars Battlefront convinced you it will be different from Battlefield, or do you expect exactly the same experience? Share your thoughts with us in the comments.

Star Wars Battlefront will be released on November 17 on Windows, PlayStation 4, and Xbox One.


Gameranx

Nos premières impressions sur Forza 6

A quelques jours seulement de l’extinction des feux rouges, Forza Motorsport fait vrombir son V6 plus que jamais pour attiser la ferveur de ses fans. Après un rapide passage par les stands de la gamescom, le nouveau Turn 10 a ressorti sa carrosserie du garage la semaine dernière, pendant deux (trop courtes) heures dans une version quasi finale et bien plus ouverte que les petites démos aperçues jusqu’ici. Avec Dan Greenawalt en co-pilote de luxe, nous avons donc pu nous jeter dans nos premiers tours de piste et faire monter dans les tours notre impatience.
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Marvel Heroes 2016 PAX Prime panel recap – Secret Invasion, Kitty Pryde, controller support and more

The folks at Gazillion jumped into a Sunday PAX Prime 2015 panel to discuss what’s next in their MMORPG, Marvel Heroes. As was noted a few weeks ago, the game is undergoing a name change, going from Marvel Heroes 2015 to Marvel Heroes 2016. Today, the panel offered the first details on this transition.

After briefly discussing the vast roster, including a short chunk on the newly-playable War Machine, the 51st character in the game was revealed. It’s the X-Men’s Kitty Pryde (a.k.a. Shadowcat), who brings a new set of agile melee abilities. And of course, she can phase through objects and use her abilities on the move. She’ll also have a katana blade, from her training sessions with Wolverine. She’ll also her faithful pet dragon, Lockheed, at her side, who will have his own moves and his own resource bar, which Gazillion CEO David Brevik notes will be like playing two characters at once. Future characters include vampire hunter Blade, stealthy thief and occasional Spidey love interest Black Cat, the mighty martial artist Iron Fist, and the fan-voted Magik.

New Team-Up characters are also coming soon. After showing off the Carnage Team-Up trailer, the panel revealed the next characters to join the Team-Up roster. They include Agent Venom (the Flash Thompson-hosted version of the symbiote) and the X-Force version of Archangel.

As for new costumes, the panel briefly talked about the Marvel Now! costume for Cable, who recently received his character revamp. Squirrel Girl will soon receive her Unbeatable Squirrel Girl costume, Moon Knight will get his Mr. Knight costume from his recent story arcs, Psylocke will get a House of M outfit, and Deadpool will get a Zen costume. Finally, the fans have spoken and Rocket Raccoon will get a Venom symbiote costume from a recent issue of Guardians of the Galaxy and he’ll also come with Symbiote Groot, from that same story arc.

The topic turned to Fortune Cards next, with new S.H.I.E.L.D. variant prizes coming soon. These include S.H.I.E.L.D. variant costumes for Hawkeye, Spider Woman, and Captain Marvel.

The team then discussed the upcoming addition of the Danger Room, which long-time X-Men readers will recognize. This will open the door to randomized dungeons, which will include new loot for each run. More information on the Danger Room is coming soon.

Finally, it was time to talk about the Marvel Heroes 2016 rebranding. The next story instance will center around the Secret Invasion storyline, which comic readers will recognize as the tale where Skrulls infiltrated Earth and disguised themselves as various Marvel heroes and villains. Concept art for the game’s story was shown, with Sandman smacking Luke Cage to reveal that the Hero for Hire/New Avenger was actually a Skrull in disguise. More information on Marvel Heroes 2016 is promised in the October issue of Game Informer magazine. Abigail Brand, leader of S.W.O.R.D., will be introduced as a new NPC to help rally the troops against new Skrull bosses, many based on Marvel heroes and villains. Skrull Commanders will also be introduced as new boss-type characters, as will War Skrulls, which will be Skrull amalgamations of various Marvel characters. An X-Men variant was shown, boasting Wolverine and Cyclops powers. And of course, Super-Skrull will be among those leading the invasion, as Kl’rt was revealed as one of the main bosses of the new story.

Leaderboards are set to be introduced. However, Brevik notes that there will be a twist to the traditional leaderboard idea. More information will be revealed in the coming weeks.

Marvel Heroes 2016 will also introduce controller support to the game for the first time, which is set to come around the update that will introduce updated visuals. Controller support would seem to point to the first step towards the long-awaited console port, but no word on that just yet. While the panel was asked about consoles, they simply stated, “It would be a lot of fun,” and said nothing else beyond that.

Future story instances will focus on the “All-New, All Different” line of Marvel, which is set to launch in the comics around October. This will center around characters, as well, with Captain Marvel set to receive her All-New, All Different costume. Thor will receive the female variant, while Spider-Man will also receive the Spider-Gwen costume that Brevik had originally teased back when he spoke to Shacknews at this year’s Game Developers Conference.

Finally, the Mac version of Marvel Heroes is finally set to come out of beta in the coming weeks. More details are forthcoming on that, as well as info on a new Raid that will star a major villain and a new Patrol Zone. Much of that information is expected to hit with the aforementioned October issue of Game Informer magazine.

Update: As we wait for the panel to be uploaded, here’s the Twitch archive, in the meantime. Fast-forward to the 1:22:00 mark to get right into it.


Watch live video from PAX2 on Twitch

Shacknews Recent Articles

Apple to Announce iPhone 6S or iPhone 7 in September

Apple reveals an iPhone every year, and 2015 should be no different. The company recently sent out invitations to its upcoming event, which is dated to happen on September 9 in San Francisco.

The event is set to be held exactly a year after the company introduced the iPhone 6 and the larger iPhone 6+. The two devices have been the best-selling devices the company has produced to date, keeping Apple at the top of the food chain.

The popularity of Apple's iPhone launched mobile gaming to the forefront, ahead of console and PC gaming, at least in terms of profit.

Judging from past announcements, the company will likely introduce the iPhone 6S, if not the iPhone 7. 

It's hard to say what the company has planned for their next device, and how it'll impact mobile gaming as a whole, but we expect to see great things. 

Source: CNet


Gameranx

Hatsune Miku Project Diva X : la Vita puis la PS4

Sega a confirmé le développement du prochain Hatsune Miku en pointant du doigt la PS Vita ainsi que la PS4. Un développement quelque peu désynchronisé puisque Hatsune Miku : Project Diva X est attendu dès mars 2016 au Japon sur PS Vita tandis que la mouture PS4 se fera attendre jusqu’en automne de l’année prochaine. Seule petite information dévoilée par Sega sur ce Project Diva X, l’arrivée d’un nouveau mode baptisé Live Quest. Sans fournir de détails, Sega glisse aussi que le concept du jeu repose sur les concerts mais aussi sur leur production (Live & Produce). La vidéo d’annonce dénombre pour le moment 39 compositeurs, nombre qui peut se prononcer “miku” et qui faisait office de teaser pour le…
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