Latest Destiny 2 Trailer Showcases PC Beta Running At 4K and 60FPS

Nvidia and Activision have released a trailer showing off the Destiny 2 beta running at crystal clear 4K at 60FPS, proving the PC version of Destiny 2 to be the most enticing version yet.

The PC beta of the game will end up supporting not just 4K resolution and uncapped frame rates, but also 21:9 monitor support, adjustable graphical settings and an integrated FPS counter so you can see just how well your machine is performing on your desired settings.

The PC beta for Destiny 2 will launch 28 August, while the full version will release across platforms later in September. Check out the trailer below:

In other News, the Destiny 2 community manager recently explained what awaits players after the campaign ends.

After Destiny’s rocky launch Bungie slowly realised what was lacking the title – Introducing what should have been in the game through lots of DLC updates. At the end of the day, the game became quite a compelling experience, offering loads of flesh out quests, raids and worlds that they player could partake in, so much so, that the players could let the campaign take a backseat and just traverse through the game without the need of understanding the narrative.

Excited for Destiny 2? Let us know in the comments below.

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Metal Gear Rising and ScreamRide Now Playable on Xbox One

Microsoft has added backwards compatibility for two more Xbox 360 games, Metal Gear Rising: Revengeance and ScreamRide, meaning you can now play digital or physical copies of those older games on your Xbox One. The two new additions join a list that already consists of hundreds of titles, which is great news for those among us who maintain a collection of older games but don’t want to keep too many systems plugged into their overworked television at once.

Metal Gear Rising: Revengeance is arguably the more significant of the two latest additions. Developed by PlatinumGames, which is also known for its work on Bayonetta and Vanquish (among other games), the Konami title lets players control a lethal version of Raiden—the hero first introduced in Metal Gear Solid 2, where his role was not exactly appreciated by the masses—as he chops and dices his enemies with ludicrously sharp blades.

ScreamRide, which was developed by Frontier Developments, lets players build rollercoasters without worrying about the management elements that were a key component in the likes of Railroad Tycoon. It was originally released on Xbox 360 and Xbox One on the same day, so you might already be enjoying a superior edition of the game.

Microsoft hasn’t said when it will stop adding additional Xbox 360 titles to the growing list of backwards compatible titles. There are still a variety of great games that simply won’t function if you stick them in your Xbox One, so here’s hoping the project continues until at least a few dozen more of those are knocked off the list. Are there any Xbox 360 titles you’re especially anxious to see receive the backwards compatible treatment?

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Do You Want To Be A Better Poker Player? Read This!

If you want to become a better poker player, it won’t happen instantly. Rather it can take some time and patience to reach the level of skill you desire to be at, and this is something that shouldn’t be rushed, as it can lead to many mistakes.

One of the first steps that can be taken is by looking to a poker coach for advice, as they can train you in every aspect of the game, from the basic rules to the numeracy involved, to learning when to play, fold and bet. Learn more here.

If you don’t feel a poker coach is suitable for you, then you can try downloading an online poker room to play for virtual money, in order to get practice before taking part in the real thing and playing with real money.

To become a better poker player you need to have a grasp on the knowledge of the game. It isn’t as easy as sitting down and just playing; there are many rules to follow, strategies to learn and methods to use.

Experience is essential to becoming a good poker player, as it’s impossible to better a skill without practice, so even if you just practice mock hands at home, this will greatly help you.
Believe it or not, being able to control your emotions is also an essential skill to bring to the table. As humans, we are creatures of habit, and we aren’t equipped to deal with the uncertainty which is a major element of poker. So being able to control your emotions will allow you to continue to play logically and analytically.

Expanding your skill won’t happen overnight, but continuing to practice and learn methods involved within the game and gaining experience, whether it is through virtual poker games, mock hands or playing in tournaments, everything adds up and helps build up your skill.

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Sonic Mania: How To Beat Every Boss | Battle Tips Guide

Eggman is back with big bosses both old and new in Sonic Mania. He has a whole crew of fresh Eggbots, along with classics like the Death Egg Walker and Metal Sonic. There’s a new boss battle after every act, and some of these guys aren’t totally easy. Well, most of them are — if you’ve got plenty of rings, that’ll help every time. Some bosses are bigger puzzles than others, and certain fights require more than just bouncing off the round center.

Below, we’ll provide quick tips on every single boss fight. There are two acts per zone. That’s two bosses, and the second boss is (almost) always the tougher of the two. You’ll fight weather forecasts, trash grabbing arms, bazooka-wielding cop-bots on helicopters, and lots of other weird stuff. If you’ve ever played Dr. Robotnik’s Mean Bean Machine, you’ll recognize one particular Puyo Puyo battle.


More Sonic Mania guides on Gameranx:

  • Sonic Mania: “What Nintendon’t” Studiopolis Easter Egg Guide
  • Sonic Mania: How to Fight the Secret Final Boss | True Ending Guide
  • Sonic Mania: 7 Chaos Emerald Locations | Super Sonic Guide
  • Sonic Mania: All Blue Sphere Bonus Stage Rewards | Unlock Guide
  • Sonic Mania: How To Unlock “& Knuckles” | Secret Bonus Mode
  • Sonic Mania Trophy List

Sonic Mania: How To Beat Every Boss | Battle Tips Guide

[Work-in-Progress: More Sonic Mania guides coming soon!]


Green Hill Zone: Act 1 

The first boss is a pair of Eggman-shaped robots attached to each other by a chain. They spin around the arena slowly and glow red. Don’t attack the red orbs — only attack the gray ones. Bounce off the gray one, and back-off when they transition to the center of the arena. and spin.

If both (or neither) of the orbs are red / gray, wait for one to turn red, then attack the gray orb until its destroyed. The first one only takes a few hits. The second one flies out of reach, so you’ll need to wait for it to come back down. When it’s gray, you can attack. This is the first boss, so it’s really, really easy.


Green Hill Zone: Act 2 – Boss

The Egg Walker stomps after Sonic, turning the stage into an auto-scroller. Periodically, it targets Sonic with a small Eggman-shaped bomb — the reticule will always appear near the ground if it launches a bomb. It’s on a timer fuse! So just get away — bob the robot after it launches a bomb, or wait for him to thrust his claw out. The targeting reticule appears in the air if it’s going to use the drill claw.

Just for the bot to use one attack. Try to bait the bombs out — then bounce off the Walker’s head. A few more than a handful of attacks will take this big ugly robot down.


Chemical Plant Zone: Act 1 – Boss

The bouncing robot flies out of the blue goo, bounces left and right following Sonic, then spawns a ring of blue balls. Don’t touch the blue chemical — wait for the rings to appear, and attack it from below. You can also attack it after it launches the blue goo balls in every direction. A quick boss — he takes about 6 hits to destroy.


Chemical Plant Zone: Act 2 – Boss

It’s Puyo Puyo time! You have to beat Eggman at his own Mean Bean Machine. Connect four colors in a row to delete a sequence — including any other connected colors when the Puyos disappear. It’s a simple little color-connecting game, and you need to outlast Eggman.

To do that, you need to chain your Puyos together. Every time you complete a sequence, black Puyos are added to Eggman’s stack. Black Puyos can’t be so easily removed, and they can completely destroy a good sequence.


Studiopolis Zone: Act 1 – Boss

A helicopter-mounted Eggbot will fire rockets as Sonic runs through the city. Watch the order of the rockets as they fly right — top appears first, bottom last. Avoid the red rockets — Sonic needs to jump on the blue-gray rockets. They’re slow and don’t make very good targets, and if a red rocket is sharing space, you’ll take damage.

When jumping on a blue rocket, it will divert into one of the flying billy-club bots. After destroying all the bots, the last rocket will fly into the helicopter, forcing the Eggbot to bail. Take your time and jump over the rockets. The slopes can make jumps trick. Sonic can lose a lot of forward momentum in this battle. Hang back and jump to avoid incoming rockets — they disappear when they touch the left screen. Just wait until you get a clear blue rocket.


Studiopolis Zone: Act 2 – Boss

Watch the TV screen to see what type of attack is coming next. Windy will blow trash up toward the sky — get caught and Sonic will fly into the spikes on the ceiling. Lightning forecast leads to lightning strikes. Just avoid the cloud.

The trickiest is the sunny forecast. Heat lamps will appear and damage Sonic if he’s stuck in the sun. Stand underneath Eggman and jump into the underside of his flyer. That’s the only time his flying machine will lower into jumping range.  About three repeats of the heat forecast will end this fight.


Flying Battery Zone: Act 1 – Boss

The junk grabber boss is a quick one. Stay away from the grabber when it pulls out junk, bounce into the grabber when it isn’t busy grabbing, and this boss can be destroyed in less than a minute.


Flying Battery Zone: Act 2 – Boss

The spider bot is a lot more challenging. The annoying thing has a bumper for a butt, and shoots electricity when it rises up. To damage it, grab the spinning pole and release to hit the bumper and knock the spider into a wall of spikes.

It can only be damaged by spikes. Wait for it to lower in time with a fresh spinning pole. Don’t get on the spinning pole when it rises up or you’ll fling yourself into spikes / get blasted with electricity.


Press Garden Zone: Act 1 – Boss

The buzzsaw bot slowly follows Sonic around the warehouse. Damage it by hitting the center of the robot’s mass, but you can’t until you break one of the saw arms. When it makes a counting sound, aim to make the bot launch a saw blade into the metal (brown) boxes. These boxes break after two hits, but the metal exterior causes the saw blades to break.

Lead the saw blade arms into the metal crates, then attack the center of the bot while its vulnerable. Just be quick, a new saw blade will spawn to replace the broken one.


Press Garden Zone: Act 2 – Boss

The fencing Eggbot is the closest thing to a Mega Man-style boss fight– he throws exploding ninja stars and bounces around the arena, swinging his sword. His ice saber flash-freezes Sonic, so avoid the robot as he falls.

To damage him, just attack when he’s jumping. There’s no real trick to this fight — stay stocked up on rings incase you get stabbed with the ice sword and avoid the bombs. Keep hitting him and he’ll go down fast.


Stardust Speedway Zone: Act 1 – Boss

[More coming soon!]

 

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No Joy-Con for Gamevice as it Files Patent Suit Against Nintendo Over Switch Controller

Patents are a weird thing. Companies want to protect their ideas and designs, but other companies, with similarly creative people can come up with something close but different. Then it gets thrust to the courts to sort it all out. Such is the case with hardware makers Gamevice and Nintendo, with the former arguing that the latter’s Joy-Con controllers for the Switch violate a patent it was granted in 2015.

The case, brought in the Central District in California, alleges that the Joy-Con design is too close to the patent, which was awarded for a “Combination computing device and game controller with flexible bridge section,” While the Joy-Cons have no “flexible bridge,” the ideas may be derivative enough to raise a few issues. It will be up to district Judge Stephen V. Wilson to decide if the case has enough merit to move forward. Gamevice is asking the court to halt sales and production of the Joy-Cons and the Switch, as well as unspecified damages.

Gamevice was originally known as WikiPad, and had attempted to create its own Android-powered gaming device with a detachable controller back in 2013. The company later rebranded to its current name and now produces a variety of controllers for mobile devices.

We sat down with Gamevice President of sales Fraser Townley back in 2015 to get a look at the Gamevice product that is designed to attach to both sides of a tablet.

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Agents of Mayhem: How to Earn Cash Fast

Agents of Mayhem is a spin-off game derived from the long-running Saints Row series of action games. Like preceding entries, the game gives you numerous opportunities to wage destruction, provided you have the cash to fund your explosive experiments. Fortunately, there are plenty of ways to earn cash in Agents of Mayhem. Our guide will educate you on some of the fastest and most reliable methods.

Earn Cash Fast by: Completing Side Missions

In Agents of Mayhem, no destructive deed goes on rewarded. Cruise around the game world and look for side missions that pay big bucks. You can see how much a side mission pays by reading over the mission’s stats before accepting it. While all side missions pay, those stemming from the Relic Trading Company are some of the most lucrative: They reward you just for playing Agents of Mayhem, which, if you’re rewarding this guide, you were probably planning to do anyway.

Earn Cash Fast by: Defeating Enemies

Agents of Mayhem’s virtual Seoul overflows with Legion soldiers. But don’t think of them as enemies. Think of them as ATMs. Each one you defeat coughs of cash and other loot. Simply walk over dropped items to add them to your inventory. Agents of Mayhem makes defeating foes fun, so never pass up an opportunity to break faces and make bank.

Earn Cash Fast by: Opening Relic’s Stores

We’ve already mentioned that Relic’s Trading Company line of side quests pays dividends, but this particular tip is worth mentioning. Relic is looking to reopened his stores and will share profits if you help him out. Doing so earns you roughly $ 180 per minute, making this the easiest way to earn cash fast in Agents of Mayhem. What’s more, you can increase the amount of money you pull in by swinging by the Ark’s requisitions area and buying an upgrade that boosts your cash-per-hour earnings.

Earn Cash Fast by: Opening Contracts

Go to the Missions menu and open a contract to receive a goal to meet. Each goal you check off nets you cash and goodies.

For more about Agents of Mayhem, check out our guide hub, where you’ll find info such as beginner’s tips and how characters work.

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