Street Fighter 5: Capcom Makes Huge Promises For Global Launch

Street Fighter 5 may have gotten its beta indefinitely delayed, but Capcom still have high hopes for the game.

In fact, they expect so much that they have pledged a simultaneous worldwide launch for the game when it finally is ready to come out on PC and PS4 during Spring 2016.

In director Yoshinori Ono’s words:

This is just a small expression of our gratitude to all of the people here in Hong Kong who've been supporting Street Fighter for so long.

Ono was joined by Tomoaki Ayano, who confirms that no region will be late when it comes to the worldwide launch. They plan, or at least promise, to resolve all issues with online connectivity to make this possible.

Do you think Capcom bit off more than they could chew? Or are you holding them to their word? Share your thoughts with us in the comments.


Gameranx

Test : Rhythm Tengoku The Best +

Pour qui s’attend à un bon mélange des précédents épisodes et quelques éléments originaux parsemés, Rhythm Tengoku The Best + respecte tout à fait l’engagement de son titre. Meilleur moyen de découvrir la série sur une seule machine, cet opus sera moins intéressant si vous avez déjà retourné tous les mini-jeux conçus par le passé, vu que les nouveaux challenges représentent environ 20% du catalogue de loufoqueries proposé. Les barrières monétaires un peu artificielles et les dialogues récurrents impossibles à passer pourront également décevoir les habitués, venus principalement pour le plaisir de la redécouverte facilitée. A partir du moment où les choses sont claires de ce côté, il ne vous reste plus qu’à parfaire votre apprentissage musical sur une 3DS…
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Rumor: Nintendo Planning Subscription Box Service

Nintendo seems set to offer a Loot Crate like subscription service.

Their subscription will be called the N-Box, and they will offer toys, clothes, and other merchandise featuring Nintendo’s most popular characters, including Mario, Zelda, and Pokemon.

Loot Crate itself offered an amiibo themed box. However, given its limited scope the N-Box seems not intended to be a rival, so much as simply another revenue stream. Nintendo presumably has a host of merchandise licensees carrying over from Club Nintendo, and this is definitely a great way to keep those licensees and their products.

Of course, Nintendo could drive fans crazy, and choose to use N-Box as a way to offer amiibo, or for that matter, special edition and limited edition software and hardware. It remains to be seen how N-Box will be received, and if Nintendo will expand its scope in the future.

You will be able to buy each N-Box as it comes out, or pick up three, six, or twelve month subscriptions. This was reported by MCVUK, so there is a chance this is a Europe only service, at least for now.

Would you subscribe to N-Box? Share your thoughts with us in the comments.


Gameranx

Plus Ultra

Portada de Plus Ultra

Portada de Plus Ultra

Plus Ultra

Autores: Manuel D. Cruz Díaz y Antonio J. Dionisio

Editorial: Meridiano 6

Artistas: Paco Dana y Manuel Espinosa Quirós

Nº Jugadores: 2-4

Duración: 60 min.

Edad: 12 años en adelante

El equipo de Meridiano 6, que el pasado año publicada Ars Universalis a través de una campaña de financiación colectiva, acaba de presentar la portada definitiva de Plus Ultra, que pronto se convertirá en el próximo proyecto de su editorial, cuyos planes pasan por iniciar una nueva campaña para este juego a comienzos de septiembre.

Plus Ultra, ganador del concurso de prototipos de Zona Lúdica en 2014,  nos sitúa en pleno siglo XVI tras la proclamación del rey Carlos V como emperador. Las rebeliones de los comuneros en Castilla han sido sofocadas y ahora el rey se encuentra en un momento de tranquilidad momentánea para poder llevar a cabo sus ambiciones expansionistas, comenzando la forja de un imperio.

América, el nuevo continente, acaba de ser descubierto y son enviadas continuas misiones de exploración y conquista. Se construyen colonias y asentamientos, se traen nuevas especias al Viejo Mundo así como grandes cantidades de oro y plata que son expoliadas a los nativos de aquellas lejanas tierras. Es una era próspera para los osados.

Mientras, en el resto de Europa, se libran encarnizadas guerras y una gran parte de ese oro proveniente del Nuevo Mundo se gasta en mantener la pujanza del Imperio frente al resto de naciones europeas y herejes. La Iglesia Católica se enfrenta a la Reforma Protestante amparada por el furioso escudo del Emperador, que lucha por mantener la hegemonía del catolicismo en el Viejo Continente.

Imagen promocional de tres de los personajes del juego

Imagen promocional de tres de los personajes del juego

En Plus Ultra cada jugador representa un noble menor pero ambicioso de la corte de Carlos V cuyo objetivo consiste en conseguir amasar fortuna y reputación por el Imperio para llamar la atención del Emperador y ser nombrado Grande del Reino. Para ello podrán valerse de la influencia de diferentes tipos de personajes que podremos seleccionar en cada ronda del juego. El cardenal, el condestable, el virrey, el conquistador, el almirante e incluso el mismísimo rey son sólo algunos de ellos.

En Plus Ultra hay múltiples caminos para la victoria: Puedes comerciar con las mercancías del Nuevo Mundo, financiar la Fe, emprender la conquista de Las Américas, luchar al frente de las Guerras contra otros estados europeos… todo esto basado en una mecánica de selección de acciones por medio de 9 personajes diferentes que nos podremos encontrar en el juego. La selección y orden de realización de acciones suponen interesantes opciones estratégicas para los jugadores.

Cubo Magazine – Tu revista online de juegos de mesa

All Skin Tone Options, More in Animal Crossing: Happy Home Designer

With Animal Crossing: Happy Home Designer having been released in Japan today (technically July 30th thanks to differing time zones), we now have a look at the different skin tones, hairstyles, and eye shapes available when creating your character, thanks to Jingles on Tumblr.

Each gender (female and male) have the same six eye color, eight skin tone, and 16 hair color options, but each has 12 different eye shape options and 16 different hairstyles.

It was previously revealed in June that Happy Home Designer would feature the option to set your character’s skin tone, a first for the series, but the amount of skin tone options was not known until now. Previous entries in the Animal Crossing series required players to spend time in the sun with their avatar on a tropical island in order to darken their avatar’s skin tone, or tan, temporarily.

Happy Home Designer strays from the gameplay formula of most Animal Crossing games by placing a focus on designing the interior and exterior of your home and the homes of your neighboring villagers. This will range from where a villager’s home is placed in the town to the outside landscaping around the house, and, of course, the interior design of each room in the house.

Animal Crossing: Happy Home Designer is now available for Nintendo 3DS in Japan and will be released in North America on Sept. 25 and in Europe on Oct. 2.


Gameranx

Shack’s Arcade Corner – Superman: The Video Game

Look! Up in the sky! It’s a bird! It’s a plane! No! It’s an arcade cabinet! (How is it floating in the air like that?)

For this week’s edition of Shack’s Arcade Corner, Greg Burke checks out one of the few Superman games that was actually worthwhile. Superman: The Video Game was released in 1988 from Taito and had players beat up bad guys as The Man of Steel. There wasn’t much more to it than that, but for those looking to punch out some evil-doers, what more do they need? Watch Greg’s full breakdown below.

Be sure to check out any previous episodes of Shack’s Arcade Corner you may have missed. And for more, be sure to subscribe to Shacknews on YouTube.

Shacknews Recent Articles

Des bornes d’arcade au décollage de Roissy et Orly

L’entreprise parisienne Neo Legend, qui fabrique et vend des bornes d’arcade personnalisées (à partir de 2.500 € pour un particulier), vient de contracter un partenariat avec Aéroports de Paris visant à installer des bornes en salles d’embarquement de Roissy Charles de Gaulle. Remarquez la future présence de titres emblématiques des années 1980, au premier rang desquels figurent Space Invaders, Pacman et Arkanoïd. Accessibles librement, les bornes investiront également Orly, pour un total d’une trentaine de machines d’ici 2016. Dans un réalité temporelle plus proche, Neo Legend a confirmé sa présence lors de la prochaine gamescom (du 5 au 9 août) : la société y disposera d’un stand public sur lequel seront présentées ses productions.
Gamekult.com : Dernieres news de jeux vidéo

Fate Tectonics Release Date Announced

Fate Tectonics, a tile-based puzzle game from Canadian developer Gold Gear, will be released this September on Windows and Mac, publisher Toy Temp announced today.

Players will be tasked with building worlds out of the void by placing tiles using the power of Fates, god-like beings that want to see the world create, but aren’t opposed to letting you know when they are angered. Making a wrong move can anger the Fates and cause them to wreak havoc on your world with natural disasters that will destroy entire sections of the world you are building.

Of the planned 11 Fates, nine have been announced so far and they are:

  • Penelope, Fate of Civilization
  • Barnacles, Fate of the Seas
  • Hogweed, Fate of the Forests
  • Pestur, Fate of Disease
  • Catlas, Fate of Minerals
  • Travissty, Fate of Demonstrations
  • Serenity, Fate of Eternal Calm
  • Ragnarosa, Fate of Judgement
  • Fortuna, Fate of Records

Two game modes will be included at launch:

Ragnarosa and Fortuna

Each world you create is a moment in time, an Age if you will, and the sisters determine its lifespan.

As one draws to a close, Ragnarosa passes judgment; if not satisfied, your world will cease and life begins anew. The only force powerful enough to stave the inevitable is Fortuna; she records the accomplishments of each Age, to convince her sister of its worthiness and to withhold judgment.

Serenity

The normal rules regarding death and rebirth do not apply. An Age may be everlasting, thanks to the almighty Serenity; his calm energies ensure that the other Fates are much slower to react, to become forces much easier to reckon with.

Thus you are able to craft an Age that will thrive and endure, free from Ragnarosa and Fortuna's subjugation.


Gameranx

La Firaxicon persiste et signe

Tel un écho au salon annuel organisé par Blizzard, Firaxis annonce la seconde édition de sa Firaxicon, un évènement d’ores et déjà calé au 3 octobre. Le Convention Center de Baltimore ouvrira ses portes au studio de Sid Meier, toujours sous la houlette de 2K Games. Le casse-croûte s’annonce roboratif pour les amateurs de stratégie : XCOM 2 et Civilization Beyond Earth : Rising Tide seront jouables en avant-première. En toute logique, des informations au sujet des titres en question devraient être communiquées. Accessible au public moyennant quelques 40$ , le salon sera retransmis en direct sur le site GameSpot, contractuellement lié à 2K pour l’occasion.
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The Coalition Abandoned ‘Hugely Invested’ Project for Gears of War

The Coalition, formerly known as Black Tusk Studio, was given a choice when it came to whether or not it would continue its work on a new IP or take on the Gears of War franchise after Microsoft acquired the rights, according to The Coalition studio manager Mike Crump in an interview with Polygon.

Prior to Microsoft acquiring the rights to the Gears of War franchise, a series that had appeared exclusively on Xbox 360, save for a port of the first game to PC, what was then known as Black Tusk Studio had been working on a new IP that was only shown in a short teaser video at E3 2013.

"Microsoft was in discussions with Epic," Crump said to Polygon. "We were hugely invested in what we were working on. You don’t spend a year and a half working on a game without getting attached to it. There was a lot of discussion."

Not all who had been working on the new IP were happy to learn that they would be tabling all of their hard work indefinitely to work on Gears of War.

"I’d be lying if I said there weren’t some people on the team who were disappointed when they found out the thing they’d been working on for so long was going to be shelved," Crump said. "If you’ve been in the game industry long enough, you’re going to go through project cancellations. People go through this period of mourning a bit. You have to give them that space and time to go through that, the sense of loss that people have around something they’re invested in."

After much debate, a decision was made. "We went around the table and everybody was in favor of going for Gears of War,” Crump said.

Gears of War: Ultimate Edition, a remastered version of the original Gears of War, will be released on Xbox One Aug. 25, 2015 and later on PC.


Gameranx