Life is Strange Episode 2 Not Delayed

Contrary to rumors circulating on the internet about Life is Strange Episode 2's delay, the game's developer at Dontnod released a statement on Twitter to say that the game's development is on schedule and will release before the end of March. 

The developer made the statement after Destructoid reported from an apparently anonymous source that the game had been delayed without for an indefinite period of time. 

Previously, the studio stated that the episodic game would be released every six weeks, but being released before the end of next month could, perhaps in some respects, count as a delay–even if it's only by a week.

The game's first episode was released on January 30, and we reviewed it here. 

"We've been asked to clear up the question of when Episode 2 will be released since there have been rumors of a delay. We would like to assure everyone that development is on track and we're looking to release it before the end of March," stated publisher Square Enix in a statement to the press.

"Thanks for all your support so far – we've loved reading all your feedback and comments. As a show of gratitude and something to enjoy before the game is available here's a piece of concept art for Episode 2: Out of Time."

So yeah, not really a delay. 


Batman Arkham Knight: Villains Trailer Breakdown

We have a new video from CabooseXBL, breaking down the new Gotham is Mine trailer for Batman: Arkham Knight. This time, it's all about the villains. You can subscribe to CabooseXBL on YouTube here.

At the top, we see Harley Quinn, with her custom LMG and her own thugs. And then, in quick succession, we get glimpses of mainstays in Bruce's rogues gallery, Two-Face, Penguin, The Riddler, ending with The Scarecrow and Arkham Knight. Based on their body language, Scarecrow seems to be the man calling all the shots.

And then, after what is a long period in storyline terms, we see a returning Firefly, wearing a not-too-modified costume from his first appearance in Arkham Origins. As with other Batman villains, Rocksteady kept enough elements to keep him recognizable.

And now, we see Poison Ivy talking to Bruce, and feeding him information on the cabal out to get him. She is very clearly back to more human skin, and wearing a bodysuit. Poison Ivy is just as much a victim of other villains as she is one herself in the Arkham games, but whether she has turned informant for Batman, or is planning a triple cross of her own, we will have to wait and see.

After the logos flash by, we see another wide overhead shot of Gotham. It seems that the speech from that E3 trailer is extended here, and Scarecrow actually delivers it via Gotham's public screens.

As the camera pans to the ground, we see more villains. Now, we get a closer look at Quinn's thugs, (possibly dubbed the Jokers?), also using gatling guns.

We also get a brief glimpse of Scarecrow's thugs setting explosives, apparently to free Two-Face from prison. Another shot shows Oswald Cobblepot walking back and forth and slamming a desk, maybe not happy about his end of the deal?

We get another pan towards the GCPD, with Jim Gordon flanked by Aaron Cash and an unnamed lady cop, but is possibly the Arkham debut of Renee Montoya. Gordon looks older than previous depictions, and noticeably tired.

The next shot seems to clue us in on the level of violence the game has, as a group of thugs beat on a cop. A scene like this is more typical of an issue of Judge Dredd, although of course there are no lack of Batman comics storylines that go there. Of course, this hints at the game's R rating.

Finally, we get to see a lot of gameplay. We also see the Batmobile demonstrating the taser like shockwaves that takes out thugs, keeping you from running anyone over.

There is one frame of interest from the trailer which we're using as our cover image, and you can see here. In this shot of Bruce jumping down from a building, you can see some buildings in the distance with bright red lights.

These seem to be the heavily guarded areas that Bruce can't easily enter. He will either have to make himself scarce or move quickly in these areas, or plan to take everyone in it out.

That place in the distance appears to be 1/4 of all of Gotham, so you can imagine quite a fight waiting for you at the end.

Batman: Arkham Knight is coming to Windows, PlayStation 4, and Xbox One on June 2, 2015.


Test : Total War : Attila (PC)

Avec son nouveau système diplomatique et l’introduction de factions nomades, Total War : Attila livre un résultat de très grande qualité. Basé sur une recette éculée mixant tour par tour pour la gestion et temps réel pour les combats, cet aspect politique permet de poser un peu plus le jeu tout en lui apportant une profondeur abyssale. Le titre de The Creative Assembly aurait presque pu prétendre à une note proche de l’Eden, mais le nombre hallucinant de bugs et l’optimisation aux fraises viennent encore trop souvent plomber l’expérience de jeu. En bref, un très bon Total War qui pose là les bases nouvelles d’un système qui a su trouver le juste milieux entre combat et politique. : Dernieres news de jeux vidéo

FALLOUT 4: More Teases From Industry Insider About E3 Reveal!

We have some new rumors that heavily lean on Fallout 4 being announced by or at E3. This comes to us courtesy of YouTuber MrMattyPlays, whom you can talk to here.

Industry insider shinobi602 seems highly convinced that Fallout 4 will have a presence of some sort at E3 this year, based on his answers to some fan questions.

Three days ago, shinobi602 stated that it is a safe assumption that the game will be appearing at E3. Note that he didn’t say it was possible, or likely, but that it was safe.

And then, a few hours ago, he received a similar question, this time asking him to rate the chances that the game will be at E3, from a scale of 1 to 10. His answer? An 11.

Shinobi602 has not been wrong before, so a lot of fans have a lot of confidence in his statement now. It seems likely that his role in the industry is somewhere in the marketing or promotional end. He has always been blunt about his leaks, and he does not make a habit of overpromising. He is also straightforward when he has to say he does not know about something.

To make a long story short, it seems now reasonable to expect Fallout 4 will be announced by E3. Of course, it’s not impossible for Bethesda to reveal the game before then, but for a game this popular, E3 seems like the perfect place to announce it.

How do you feel about this rumor? Share your thoughts with us in the comments.


Gamekult l’émission #251 : Resident Evil Revelations 2 / Les suites indés

Comme chaque samedi, l’émission de Gamekult fait son retour pour jouer un mauvais tour à l’actualité du jeu vidéo. Le principe est immuable : la rédaction se réunit et discute des actualités et jeux du moment, partage ses coups de coeur de la semaine. Cela passe notamment par le “Point News” où chacun développe un titre de l’actualité, mais aussi par “Tournez manettes”, où les journalistes présentent le ou les jeux(x) au(x)quel(s) ils jouent ces jours-ci. S’interrogent sur l’intérêt des suites dans le monde indépendant. Sans oublier les questionnaires musicaux et d’actu, et enfin le jeu de la semaine avec Resident Evil Revelations 2. Bon visionnage ! : Dernieres news de jeux vidéo

Halo 5: Guardians – Could Brutes Return in Halo 5?

This video explores the possibility of Brutes returning in Halo 5 Guardians, courtesy YouTuber HaloFollower. You can subscribe to them on Youtube here.

The Brutes, or Jiralhanae, lived up to their name in the Halo series. They were powerful soldiers, effective at short and medium ranges, and populated the lower and higher ranks of the Covenant. Brutes are at their most dangerous when they enter a rage state after figuring out that they were outmatched.

After the Human-Covenant war played out in the games, you could only stay up to date about the Brutes in the books and comics. Apparently, the Brutes broke down into tribalistic feuds, and a UNSC intervention failed to keep them together. Some Brutes became mercenaries, working with other factions, while others stayed loyal with their Sangheili commanders, although this has also led to mutinies.

The Brutes’ survival as a species is uncertain leading into Halo 5 Guardians.

Our source believes the Brutes will return in the game, more powerful, and better equipped with improved suits, than ever. They will serve as dangerous melee enemies in the story campaign, and our source thinks it would be great if they could bring over some of the stories of backyard brawls from the books and comics, and bring it to the game. Something like getting into a wrestling contest with a Brute.

Story-wise, Brutes could be occasional adversaries, as some have gone mercenary, or they could play a role in the bigger conspiracies surrounding Halo 5 Guardians.

However, it would also be interesting if there were a Brute, Arbiter-like figure for Halo 5 Guardians. A Brute who ends up becoming allied to, if not befriending, our current protagonist, Agent Locke.

Halo 5 Guardians will be released on Xbox One on Fall 2015.


Fruit Ninja Kinect 2 Announced for Xbox One, Out Next Month

Fruit Ninja Kinect 2 has been announced for Xbox One by developer Halfbrick Studios. 

The fruit chopping sequel will be available from 18th March and costs $ 15. Fruit Ninja was originally released as a touch-based mobile app, but then transferred to console with the release of Fruit Ninja Kinect for Xbox 360. 

Xbox One owners will be able to enjoy five new game modes, new unlockables, additional characters, and four person multiplayer. You can check out the game's announcement trailer above. 


Mortal Kombat X Sees the Return of Brutalities

Brutalities have been confirmed for the upcoming fighting game Mortal Kombat X from NetherRealm. The developer confirmed the inclusion of the much-requested feature in the release of its fourth Kombat Kast episode, which details features that are making it into the game.

According to creator Ed Boon, there will be "well over 100" brutalities in the game that activate based on how you attack an enemy at the end of a match. 

In the original MK games, brutalities were long combo attacks that ended with your opponent exploding into a pile of bones. They were difficult to accomplish.

With the new system, players will be able to perform brutalities automatically based on completing a match with specific conditions. Check it out in the video below.

Earlier today, NetherRealm released a story trailer for the upcoming game. Check that out here.