Fallout 4, Uncharted 4, and Star Wars Battlefront win big awards at E3 2015

Bethesda’s Fallout 4 impressed many of us prior to the start of E3 and during E3, and it appears we weren’t the only ones as the Game Critics Awards has just announced the game won its Best RPG, Best PC Game, and Best of Show awards.

Fallout 4 wasn’t the only game to be given multiple awards as both Uncharted 4: A Thief’s End and Star Wars Battlefront also scored big during this year’s E3.

Here’s the full list of games that came away from E3 with an award:

Best of Show: Fallout 4

Best Original Game: Horizon Zero Dawn

Best Console Game: Uncharted 4: A Thief’s End

Best Handheld/Mobile Game: The Legend of Zelda: Tri Force Heroes

Best PC Game: Fallout 4

Best Hardware/Peripheral: Oculus Touch

Best Action Game: Star Wars Battlefront

Best Action/Adventure Game: Uncharted 4: A Thief’s End

Best Role Playing Game: Fallout 4

Best Racing Game: Need for Speed

Best Sports Game: FIFA 16

Best Family/Social Game: Super Mario Maker

Best Online Multiplayer: Star Wars Battlefront

Best Independent Game: No Man’s Sky

Special Commendation for Graphics: Uncharted 4: A Thief’s End

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Une PS4 collector pour Destiny The Taken King

Pour accompagner la sortie de l’extension Destiny : Le Roi des Corrompus, Sony s’acoquine de nouveau avec Activision en annonçant une PlayStation 4 blanche (500 Go) en bundle avec l’édition collector du jeu qui inclut toutes les extensions. Pour la précision, l’édition collector donnera accès à des avantages en jeu tels que des objets de classe pour les Gardiens avec bonus d’expérience, trois emotes de classe, trois motifs d’armure et un pack d’armes. La machine sera en vente le 15 septembre, soit le jour de sortie de l’extension. Relevons pour terminer qu’un pack comportant une console “classique” noire et le jeu sera également mis sur le marché, sans que l’on dispose de plus de précision sur le prix et le…
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E3 2015: Playing the Mega Man Legacy Collection with producer Rey Jimenez

One recent project from Capcom that’s met some skepticism has been the Mega Man Legacy Collection. Given that the Mega Man Anniversary Collection from over ten years ago compiled more Mega Man games than this one, it’s easy to dismiss it as a disappointment out of the gate. However, producer Rey Jimenez is doing his best to make a solid case for the collection and recently had a chance to do so for both Shacknews Showcase’s Andrew Zucosky and myself at E3 2015.

“On the surface, it’s a compilation of Mega Man 1 through 6,” Jimenez explained. “This is our attempt to archive the authentic NES-era of play for now and future generations. So we’re celebrating not just Mega Man, the games, we’re celebrating Mega Man as the cultural icon. So the Database and the Museum that kinda goes along with this release celebrates and kinda brings you back to that time when you used to go into Nintendo Power and look for all the cool little tips and tricks. So we really want to encompass that kind of feeling, not just the nostalgia, but we want to make sure this is all here in super high resolution for going forward. So the idea is, we’re going to port this once… and then when we go forward to new systems, we just port the agent over and the games are going to carry over.”

The Mega Man Legacy Collection has been billed as a “Criterion collection” of sorts for the NES-era games and it’s hard to argue that, given what I saw at the show. The games are fully intact, warts and all. All of the 8-bit glitches and framerate issues are completely preserved, even though the visuals are re-compiled to run at 1080p. There are some new display options, including an option for widescreen (which Capcom has not recommended) and original aspect ratios. But the more intriguing addition is the game’s numerous extras, which include original concept art, Robot Master bios, and more. In fact, some of the Robot Master entries include an option to jump in and fight that particular boss, seamless jumping into a boss battle without any loading time whatsoever.

Catch the full interview between Andrew and producer Rey Jimenez below, in which they discuss the Legacy Collection’s new features, like the chopped-up Challenge mode. This mode sees players run across stretches of several stages across the series. For example, I ran through one of the tougher stretches of the Cut Man stage from Mega Man, only to jump through a rift at the end and find myself attempting to run through the Bubble Man stage from Mega Man 2.

The Mega Man Legacy Collection is coming soon to Xbox One and PlayStation 4 this summer. It will also come to PC, which is being billed as the first official opportunity to grab these classic games on that particular platform. The collection will be priced at $ 14.99.

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Street Fighter V : les détails de la bêta

C’est le 24 juillet pour l’Europe (le 23 aux Etats-Unis) que débuteront officiellement les hostilités sur la bêta de Street Fighter V. Pour l’occasion, Capcom a semé quelques informations diffusées via le PlayStation Blog. Premièrement, les tatanes auront cours durant cinq jours, à compter donc du 24 juillet, 2 heures du matin heure française. Comme prévu, quatre personnages seront jouables (Ryu, Chun Li, Nash et Dictateur) au lancement, sachant que Cammy et Birdie se joindront à la mêlée “quelques jours plus tard”. Précision qui a son importance pour ceux qui espéraient inviter un compagnon de canapé, il n’y aura pas de mode versus local dans la bêta mais uniquement des affrontements en ligne. Autre nouvelle peu réjouissante, le fighstick PS3…
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Watch Over 30 Minutes MGS V: The Phantom Pain Gameplay Footage

Konami has released a lengthy new video footage of Metal Gear Solid V: The Phantom Pain, the upcoming title from the now-defunct Kojima Productions studio. The game continues to be developed under the direction of Hideo Kojima despite his falling out with the heads at Konami. 

The latest footage of the game is over half-an-hour long and depicts a lot of the sneaking action players will be expected to perform in the game proper when they assume the role of Big Boss. 

At E3, the company showed players how they could complete the mission "A Hero's Way" through a single approach. This new video shows multiple different approaches using different buddies and equipment variety. 

The game is set for release on the Xbox One, Xbox 360, PS3 and PS4 on September 1, 2015. It's also planned to come out on the PC at some point thereafter—there's a Steam page for that. 


Gauntlet Slayer Edition is Heading to the PS4

The co-op classic remake of Gauntlet is coming to the PlayStation 4. Originally released on the PC, the new version of the game is dubbed the Slayer Edition and is priced at $ 19.99 on the PlayStation Store when it debuts on August 11. The game is currently available as a pre-order title from the store.

Gauntlet, for those not in the know, was one of the first cooperative arcade games ever made, allowing players to select from four fantasy-based character classes. The object of the game is simple: delve through the dungeons, collect gold, and kill monsters.

In this enhanced version of the new Gauntlet, player characters will have new abilities, deal with new monster types, and a bunch of additional features that the developers plan to reveal this month.

We'll keep you updated.


Los Aprendices

Portada de Los Aprendices

Portada de Los Aprendices

Los Aprendices

Autor: Alberto Corazón

Editorial: Zacatrus

Artista: ?

Nº Jugadores: 2-4

Duración: 45 min.

Edad: 10 años en adelante

El anuncio del próximo lanzamiento de Los Aprendices por parte de Zacatrus, su apuesta para el próximo otoño, nos ha pillado completamente desprevenidos. Este nuevo título se convertirá en el primer juego desarrollado íntegramente por su equipo editorial. De hecho ha sido diseñado por Alberto Corazón, alguien de la casa. La confianza de Zacatrus en este proyecto les ha llevado a anunciar su presencia en la feria de Essen de este año

Aunque la editorial apenas ha adelantado información más allá de la portada, y quedando a la espera de más noticias sobre este nuevo proyecto, podemos decir que Los Aprendices es un juego en el que los jugadores tendrán que usar sus conocimientos e inteligencia para convertirse en alquimistas. Los jugadores toman el papel de aprendices con un largo camino de conocimiento por delante, lleno de trampas ya amenazas. A lo largo de la partida tendrán que aprender a dominar los elementos, memorizar cada fórmula, cada combinación posible o imposible.


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Batman: Arkham Knight Batgirl DLC details and screenshot emerge

We’ll be enjoying 6-months worth of downloadable content for Batman: Arkham Knight, and the first will be released next week and will focus on Batgirl’s story, titled Batgirl: A Matter of Family. While we already know some details surrounding the upcoming DLC, we’re learning some additional information as well as seeing its first in-game screenshot.

Batgirl: A Matter of Family will be set prior to the events of Batman: Arkham Asylum as Batgirl is on the hunt to rescue her father, Commissioner Gordon, who has been kidnapped by Joker. Batgirl will be fighting across a new area called the Seagate Amusement Park and will have a nautical theme to it, although it’s built on top of an oil rig that’s designed to turn into a death trap. She’ll occasionally team up with Robin, which we’re sure will include some dual-team takedowns.

We’re also learning more about Batgirl’s hacking abilities, which was introduced as a way to distinguish her from Batman. “Our intention was that Batgirl should be less powerful than Batman, but that Batgirl plus hacking could give her opportunities do things that not even Batman can pull off,” designer Justin Vazquez said during an interview with Entertainment Weekly. “Hacking is really what separates her from the other characters. It’s a gameplay mechanic with which the player can create situations for Batgirl to really shine.”

Batgirl: A Matter of Family is scheduled to be released on July 14 for season pass holders and will be available for individual purchase on July 21 for $ 6.99.

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